Extensions to real-time object-oriented software design methodologies

File
Publisher
Florida Atlantic University
Date Issued
1996
Description
Real-time systems are systems where time is considered a system resource that needs to be managed. Time is usually represented in these systems as a deadline to complete a task. Unfortunately, by adding timing to even simple algorithms, it complicates them greatly. Real-time systems are by nature difficult and complex to understand. Object-oriented methodologies have attributes that allow real-time systems to be designed and implemented with less error and some control over the resultant complexity. With object-oriented design, the system is modeled in the environment that it will be used in. Objects themselves, are partitions of the system, into logical, understandable units. In this dissertation, we start by surveying the current real-time object-oriented design methodologies. By comparing these methodologies and developing a set of criteria for evaluating them, we discover that certain aspects of these methodologies still need some work. The most important aspects of the methodologies are understanding the effects of deadlines on statechart behavioral models and understanding the effects of deadlines when object models are inherited or undergo aggregation. The effects of deadlines on statecharts are then explored in detail. There are two basic ways that deadlines are added to statecharts. The first, and most popular, is adding timing as a condition on a state transition. The second is adding a count down timer to a state and forcing a transition if the timer reaches zero. We show that these are equivalent and can be used interchangeably to simplify designs. Next, the effects of deadlines on behavior models when the corresponding object models undergo inheritance or aggregation are studied. We will first analyze the effects on the behavior model when object inheritance is encountered. We found eight ways that the behavior model can be modified and still maintain the properties of inheritance. Finally, deadlines are added and the analysis is repeated.
Note

College of Engineering and Computer Science

Language
Type
Extent
188 p.
Identifier
9780591177572
ISBN
9780591177572
Additional Information
College of Engineering and Computer Science
FAU Electronic Theses and Dissertations Collection
Thesis (Ph.D.)--Florida Atlantic University, 1996.
Date Backup
1996
Date Text
1996
Date Issued (EDTF)
1996
Extension


FAU
FAU
admin_unit="FAU01", ingest_id="ing1508", creator="staff:fcllz", creation_date="2007-07-18 20:35:50", modified_by="super:SPATEL", modification_date="2011-01-06 13:08:44"

IID
FADT12493
Issuance
monographic
Person Preferred Name

Woodcock, Timothy G.
Graduate College
Physical Description

188 p.
application/pdf
Title Plain
Extensions to real-time object-oriented software design methodologies
Use and Reproduction
Copyright © is held by the author, with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder.
http://rightsstatements.org/vocab/InC/1.0/
Origin Information

1996
monographic

Boca Raton, Fla.

Florida Atlantic University
Physical Location
Florida Atlantic University Libraries
Place

Boca Raton, Fla.
Sub Location
Digital Library
Title
Extensions to real-time object-oriented software design methodologies
Other Title Info

Extensions to real-time object-oriented software design methodologies