ENTER THE LABYRINTH: A VR PROCEDURAL PSYCHOLOGICAL NIGHTMARE

File
Publisher
Florida Atlantic University
Date Issued
2020
EDTF Date Created
2020
Description
This thesis explores the history of virtual reality and how the medium can help make psychological horror adventure games become a more immersive experience. Project Labyrinth takes inspiration from psychological horror adventure games, Greek mythology, and experimental music to immerse the player in a VR dream/nightmare.
Appealing to the senses of sight and sound, the moody visual effects and haunting music, along with the use of procedural generation, create an eerie atmosphere in which the player must explore and problem-solve in order to find their way through the labyrinthine game. The environment changes and evolves as the game is replayed, creating a dream or nightmare-like setting, stirring the sensation of déjà vu. The game was developed in VR using the Oculus Quest, a device that allows the player to freely move about without being tethered to a computer. The Quest’s ability to use hand, body, and room tracking significantly improves an already immersive experience.
Note

Includes bibliography.

Language
Type
Extent
73 p.
Identifier
FA00013471
Rights

Copyright © is held by the author with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder.

Additional Information
Includes bibliography.
Thesis (M.F.A.)--Florida Atlantic University, 2020.
FAU Electronic Theses and Dissertations Collection
Date Backup
2020
Date Created Backup
2020
Date Text
2020
Date Created (EDTF)
2020
Date Issued (EDTF)
2020
Extension


FAU

IID
FA00013471
Person Preferred Name

Horvath, John

author

Graduate College
Physical Description

application/pdf
73 p.
Title Plain
ENTER THE LABYRINTH: A VR PROCEDURAL PSYCHOLOGICAL NIGHTMARE
Use and Reproduction
Copyright © is held by the author with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder.
http://rightsstatements.org/vocab/InC/1.0/
Origin Information

2020
2020
Florida Atlantic University

Boca Raton, Fla.

Physical Location
Florida Atlantic University Libraries
Place

Boca Raton, Fla.
Sub Location
Digital Library
Title
ENTER THE LABYRINTH: A VR PROCEDURAL PSYCHOLOGICAL NIGHTMARE
Other Title Info

ENTER THE LABYRINTH: A VR PROCEDURAL PSYCHOLOGICAL NIGHTMARE